Apr 13, 2017 D&D 5E – Mana-Based Spellcasting (Variant Rule) 35 Comments Posted by Ronny on April 13. But only as many times as they have spell slots. For example, any Wizard above level 5 normally has three spell slots for 3rd-level spells. Short Rest: A spell caster regains mana equal to the level of the highest spell slot available to them at. Once per day when you finish a short rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up), and none o f the slots can be 6th level or higher. For example, if you’re a 4th-level wizard, you can recover up to two levels worth o f spell slots. You can recover either a 2nd-level spell slot or two 1st-level spell slots. Apr 26, 2018 Once per day when you finish a Short Rest, you can choose expended Spell Slots to recover. The Spell Slots can have a combined level that is equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher. For example, if you’re a 4th-level wizard, you can recover up to two levels worth of Spell Slots.
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Specifically, the issue is that once you hit level 3, you could regain either 3 or 4 spell points, depending on whether or not you decided to regain 2 1st level spell's worth or 1 2nd level spell's worth. (I'm pretty sure every level X number of 1st level slots will always be the highest number of points you regain.) I'm thinking of just making the house rule that you regain a number of spell points equal to your level; that seems like a decent compromise while still staying near the top end. Thoughts?